← Status of all servers · The Fracture listing
Is The Fracture down? Live status from our own checks. Times are UK time.
Online
Not down at our last check: The Fracture was on the FiveM server list with 45 players online.
Players at last check 45 / 150 Last checked 18 Oct 2026, 08:30 BST How often we check About every hour FiveM code elalmaData as of 18 Oct 2026, 09:10 BST; refreshing…
Players over the last 7 days 17 Oct, 16:30 BST highest 101 18 Oct, 08:30 BST
17 successful readings from 17 Oct 2026, 16:30 BST to 18 Oct 2026, 08:30 BST. Highest 101 (Sun 18 Oct, 02:30 BST), lowest 17 (Sat 17 Oct, 16:30 BST). Gaps in the line are times we had no successful reading.
Latest successful readings Players Sun 18 Oct, 08:30 BST 45 Sun 18 Oct, 07:30 BST 49 Sun 18 Oct, 06:30 BST 62 Sun 18 Oct, 05:30 BST 69 Sun 18 Oct, 04:30 BST 70 Sun 18 Oct, 03:30 BST 91
7-day stats Uptime, last 7 days Not enough data yet (we only store successful readings so far, not failed checks) Peak players, last 7 days 101 Average players, last 7 days 55.8 (from 17 readings) History we hold 0.7 days
How we check We look up the server's FiveM join code on the Cfx.re server list (the list the FiveM client uses) and record the players online. Our checker runs every 5 minutes and works through the directory in batches, so each busy server is checked about once an hour and smaller servers about every 6 hours. We only store what that list tells us: we don't connect to the server.
What "down" can mean Offline: the join code wasn't on the Cfx.re list when we checked. The server may be shut down, restarting, or using a new code.Status unknown: the Cfx.re list didn't give us a usable answer (for example it refused or failed our request). That isn't evidence the server is down. If lots of servers show this at once, the problem is more likely on the Cfx.re side or ours.Can't connect but we say Online? FiveM itself may be having problems. Check Cfx.re's official status link, status.cfx.re , and the server's own Discord.Not tracked: we don't hold a FiveM join code for the server.